public class EvaluationSettings
Public Class EvaluationSettings
public ref class EvaluationSettings
type EvaluationSettings = class end
Negative values of EvaluationBudget, RelativePrecision, and AbsolutePrecision indicate that the solver method should use its defaults for that property. You can override the default for a property by setting it explicitly. If you set values for some properties but not others, your setting will be applied to the property you set and the others will use defaults.
When a solver method returns an EvaluationResult, its evaluation setting object will contain the specific settings used, so you can see which default values were applied.
EvaluationSettings | Initializes a new set of default evaluation settings. |
AbsolutePrecision | Gets or sets the targeted absolute precision. |
EvaluationBudget | Gets or sets the total number of evaluations allowed. |
RelativePrecision | Gets or sets targeted relative precision. |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetType | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
ToString | Returns a string that represents the current object. (Inherited from Object) |